High Risk Zones About Albion Online

  • With a nerf as hard as that. Labourers are going to be completely useless. The reward in the example makes the whole process a waste of time. It's not even worth the travel time imo , regardless of the cost of book and the rest. Most of the time you have to travel to your house and that takes 15 mins and the reward is 9 hides..... That takes 2 mins of gathering time... So where is the balance here??? Okay you give 16k of fame to get 76k fame back?. So. Take out the legendary skins those alone are at least 50% of the fame given.. I hope they know this is a hard nerf and was done to try and find the medium because this is to extreme and it kills the whole idea of labourers by Cheap Albion Online Gold . This is of course all my opinion.

    Yeah that yield seems a little high. But really i haven't gotten to experience. As I am trying to level skinning laborers and just now got to the T3-T5 branch. They really need to look at the early fame these laborers get. Because it took me about 2 and half weeks to get just one to this level. The books were easily to fill. The problem leveling them was having to wait 8 hours between returns. I would be down for nerfing the return in exchange for lowering the time by at least %50. Because right now I still have probably another 2 week period before my higher tier gamekeeper brings back useful materials. But by then i will have outscaled him again. 8 hours is just simply too long in Albion Mall . It for the most part limits me to a max of 2 journals a day. That is if i am lucky I remember to quickly login to put one on them before I go to work/etc for day.

    So basically I am lucky to get maybe 300-400 fame per day on them. If i wasn't really interested in the idea of laborers i would have given up on them long ago. I have basically leveled skinning on my guy to T8 in the time its taken me to get 1 laborer to T3-T5 and another about 60% of the way to T3-T5.